Tradeify Level Up $50,000
Level Up isn’t a normal evaluation. It’s a 10-level ladder where every level starts you on a fresh $50,000 simulated balance, and you move up by hitting that level’s profit target. Six of the ten levels pay you, and a full run adds up to $35,000 in gross payouts for an $80 attempt. The price is low because the odds are stacked against most people, so it helps to know exactly where the traps are before you buy.
Key Facts
- $80 per attempt, no activation fee, 5 attempts per person for life
- Fresh $50,000 balance on every level, and profit never carries over
- Static drawdown from $1,000 to $1,500 depending on the level
- No daily loss limit, no consistency rule, no minimum trading days
- Payouts at Levels 2, 4, 6, 8, 9 and 10, up to $35,000 gross, 90/10 split
- Tradovate only
Tradeify Level Up
A 10-level ladder with a fresh $50,000 balance on every level. $80 per attempt, 5 attempts total, up to $35,000 in gross payouts.
Stage 1: Level 1 (Eval)
Static Drawdown
📋 Additional Rules
Fresh $50,000 balance. Pass at $51,500, fail at $49,000. No payout on this level. You must activate the next level from your dashboard before trading it.
Stage 2: Level 2 (Payout)
Static Drawdown
📋 Additional Rules
Fresh $50,000 balance. Pass at $51,500, fail at $49,000. Gross payout $1,000 ($900 after the 90/10 split).
Stage 3: Level 3 (Eval, Checkpoint)
Static Drawdown
📋 Additional Rules
Fresh $50,000 balance. Pass at $52,000, fail at $48,750. Checkpoint: if you breach, you can pay $150 once per run to restart this level instead of ending the run. A checkpoint reset doesn't use up an attempt. No payout on this level.
Stage 4: Level 4 (Payout)
Static Drawdown
📋 Additional Rules
Fresh $50,000 balance. Pass at $52,500, fail at $48,750. Gross payout $2,000 ($1,800 after the 90/10 split).
Stage 5: Level 5 (Eval, Checkpoint)
Static Drawdown
📋 Additional Rules
Fresh $50,000 balance. Pass at $53,000, fail at $48,500. Checkpoint: if you breach, you can pay $299 once per run to restart this level instead of ending the run. A checkpoint reset doesn't use up an attempt. No payout on this level.
Stage 6: Level 6 (Payout)
Static Drawdown
📋 Additional Rules
Fresh $50,000 balance. Pass at $53,000, fail at $48,750. Gross payout $3,000 ($2,700 after the 90/10 split).
Stage 7: Level 7 (Eval)
Static Drawdown
📋 Additional Rules
Fresh $50,000 balance. Pass at $54,000, fail at $48,500. No checkpoint here, so a breach ends the run and uses one attempt. No payout on this level.
Stage 8: Level 8 (Payout)
Static Drawdown
📋 Additional Rules
Fresh $50,000 balance. Pass at $54,000, fail at $48,750. Gross payout $4,000 ($3,600 after the 90/10 split).
Stage 9: Level 9 (Payout)
Static Drawdown
📋 Additional Rules
Fresh $50,000 balance. Pass at $55,000, fail at $49,000. Gross payout $10,000 ($9,000 after the 90/10 split).
Stage 10: Level 10 (Legend)
Static Drawdown
📋 Additional Rules
Fresh $50,000 balance. Pass at $56,000, fail at $49,000. Gross payout $15,000 ($13,500 after the 90/10 split) plus Legend status.
The Ladder
| Level | Type | Target | Pass at | Static DD | Fail at | Gross payout |
|---|---|---|---|---|---|---|
| 1 | Eval | $1,500 | $51,500 | $1,000 | $49,000 | None |
| 2 | Payout | $1,500 | $51,500 | $1,000 | $49,000 | $1,000 |
| 3 | Eval (checkpoint) | $2,000 | $52,000 | $1,250 | $48,750 | None |
| 4 | Payout | $2,500 | $52,500 | $1,250 | $48,750 | $2,000 |
| 5 | Eval (checkpoint) | $3,000 | $53,000 | $1,500 | $48,500 | None |
| 6 | Payout | $3,000 | $53,000 | $1,250 | $48,750 | $3,000 |
| 7 | Eval | $4,000 | $54,000 | $1,500 | $48,500 | None |
| 8 | Payout | $4,000 | $54,000 | $1,250 | $48,750 | $4,000 |
| 9 | Payout | $5,000 | $55,000 | $1,000 | $49,000 | $10,000 |
| 10 | Legend | $6,000 | $56,000 | $1,000 | $49,000 | $15,000 |
Payouts are gross. You keep 90%, so Level 9 pays $9,000 to you and Level 10 pays $13,500.
Things to Remember
- Each level resets to a clean $50,000. Pass Level 1 at $51,500 and Level 2 still starts at $50,000, not $51,500.
- The drawdown is static. The floor sits at the level’s starting balance minus the drawdown and never moves up, however much you make.
- Levels 3 and 5 are checkpoints. If you breach one, you can pay $150 (Level 3) or $299 (Level 5) once per run to restart that level. A checkpoint reset doesn’t cost you an attempt, but you only have 30 days from purchase to use it.
- Breach on any other level and the run is over. One of your 5 lifetime attempts is gone.
- Level Up has no daily loss limit, but the hedging rule is still enforced. It’s checked at end of day, and a violation breaches the account and denies pending payouts.
- Place at least one trade a week or the account gets flagged as idle.
- You need KYC approved before you can even buy, and coupons and discount codes don’t work on Level Up or on checkpoint resets.
- Every payout goes through admin review. If one fails, all your pending payouts are denied and the account is disabled.
FAQ
- Do I need to wait for payout approval before moving up?
- No. A payout request is created the moment you pass a payout level, and you can keep trading and climbing while it’s pending. Requests are processed after 6:00 PM ET.
- Can I run more than one attempt at the same time?
- No. You can have one active Level Up run at a time. It doesn’t take up a slot from your regular funded account limit either.
- What if Level Up sells out and I still have attempts left?
- You can’t buy more once it’s sold out, even if you haven’t used all 5 attempts.
- Who is this for?
- Traders who can grind small targets safely under a tight static floor. With no daily loss limit and no consistency rule, a steady scalper or a disciplined swing trader can climb. If you tend to swing for big days, the $1,000 floor on Levels 1, 2, 9 and 10 will end runs fast.